5. Conjugate Gradient (CG) / ICG Stack
Experts would most probably apply this to big 3D problems. Benefit: No need to store the entire matrix; just needs to evaluate matrix elements. Suitable for extremely large sparse matrices. Note: It's an iterative solver that needs an initial guess.
6. Time-Dependent PDEs and the CFL Number
- Introduction: Overview of time-dependent PDEs.
- CFL Number: An important term for discretizing space (x) and time (t). Named after the paper of 1928.
- Definition: CFL = (delta t * velocity in x) / delta x. It's dimensionless.
- Ratio: The ratio of the time mesh to the space mesh scaled by velocity.
- Conceptual Meaning: When CFL is big (e.g., 10), material can convect through several mesh points in a single time step.
- Warning: This is bad news for numerical schemes that compute locally from spatial derivatives.
- Guideline: CFL number should be less than or comparable in order of magnitude to one.
- Risk: Increasing delta t to many times larger than 1 produces "crazy" results, which may have nothing to do with the physical world.
- Limitation: Very severe limitation, particularly for long simulations, needing extremely small delta t.
- Trade-off: Reducing delta x smaller (for higher accuracy) means delta t needs to be reduced as well, doubling CPU time drastically.
- Consequence: Violating the CFL condition will give solutions that calculate something but are unrelated to the actual problem.
7. Adaptive Meshing
- Potential: Ability to alter mesh size (adaptive meshing) to gain precision.
- Examples: Different box sizes, a big mesh area divided into two smaller areas.
- Warning: Adaptive meshing is susceptible to bugs; be vigilant and do not overuse it.
- Note: Comsol is intelligent and meshes well automatically.
8. Introduction to Probability
- Context: Probability surrounds you, as opposed to typical deterministic undergraduate chemistry problems.
- Reality: Measurement noise and non-reproducible results are common.
- Foundation: Continuum equations are obtained from averages over fluctuating reality (molecules wiggling).
- Fluctuation: Real physical systems inherently fluctuate about the average.
- Quantum Mechanics: The Schrödinger equation gives probability densities rather than definite values explicitly.
- Experiments: Produce varying results each time; this is unsettling.
- Concept of a 'True' Value: We tend to think there is a true value (e.g., height) even if measurements vary.
- Method: Average by repeated measurements is one common method to approximate the true value.
- Representation: A truthful representation has an error bar, showing the range within which the true value is to be found.
- Sources of Fluctuation: Arise from the actual physical system naturally fluctuating and the measurement instrument fluctuating.
- Instrument Quality: A good instrument's fluctuation is less than the system's fluctuation.
9. Basic Probability Concepts